Baldur's Gate
Jan. 23rd, 2007 08:52 pm![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
I've just started playing Baldur's Gate 2 again, for the first time in about four years. It's my all-time favourite computer game, and I must have played it through to the end at least 3 or 4 times. I'm playing as a mage this time, and want to try a party that's almost entirely casters. This will be an interesting change, since I usually play a paladin (though I did once play through as a monk - pathetic in the early stages of the game; ridiculously overpowered in the latter half of it. I soloed him through whole battles.)
Everything is coming flooding back - though I do sometimes default to Guild Wars controls, and get surprised when they don't work. The main surprise is how hard parts of the game are. In Guild Wars, you regenerate health all the time, so one minute after a hard fight, you're entirely well again. In BG, which uses D&D rules, I'm having to eke out every healing spell and potion. In GW, there is no limit on how many times you can use the same spell, but in BG I have an altogether too finite supply. In Neverwinter Nights, you can "sleep" in an instant, and heal completely. In BG, you can get interrupted in your sleep, and, besides, 8 hours pass. I like to role-play it enough that I only sleep at night, rather than sleeping every five minutes of game time, just to get my spells back. I'm limping through dungeons with no spells left, and hardly any health.... and I love it!
And the music...! And the words...! It's like revisiting old friends to hear that opening music, to hear the sound effects of levelling up, of clicking on buttons. And all those old, familiar phrases: "Get me out of this hell hole!"... "No-one crosses the shadow thieves and lives." And, of course, the squeak of Boo, the miniature giant space hamster...
Everything is coming flooding back - though I do sometimes default to Guild Wars controls, and get surprised when they don't work. The main surprise is how hard parts of the game are. In Guild Wars, you regenerate health all the time, so one minute after a hard fight, you're entirely well again. In BG, which uses D&D rules, I'm having to eke out every healing spell and potion. In GW, there is no limit on how many times you can use the same spell, but in BG I have an altogether too finite supply. In Neverwinter Nights, you can "sleep" in an instant, and heal completely. In BG, you can get interrupted in your sleep, and, besides, 8 hours pass. I like to role-play it enough that I only sleep at night, rather than sleeping every five minutes of game time, just to get my spells back. I'm limping through dungeons with no spells left, and hardly any health.... and I love it!
And the music...! And the words...! It's like revisiting old friends to hear that opening music, to hear the sound effects of levelling up, of clicking on buttons. And all those old, familiar phrases: "Get me out of this hell hole!"... "No-one crosses the shadow thieves and lives." And, of course, the squeak of Boo, the miniature giant space hamster...
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Date: 2007-01-23 09:37 pm (UTC)no subject
Date: 2007-01-23 10:35 pm (UTC)no subject
Date: 2007-01-23 10:40 pm (UTC)no subject
Date: 2007-01-23 10:54 pm (UTC)Supplying the mandatory Minsc quotation:
Minsc will lead with blade and boot! Boo will take care of the details.
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Date: 2007-01-24 09:17 am (UTC)I'd been feeling urges to replay it for a few months, but talking about it with you the other week was what prompted me to actually start playing it.
("Evil, meet my sword. Sword, meet evil!")
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Date: 2007-01-24 11:48 am (UTC)I've never played evil, and while I think evil alignment sits rather uneasily in the main quest, there are supposed to be certain subplots (in particular the Trademeet/ druids one) that allow for a pretty high level of nastiness. The trouble with playing evil - in pretty much all alignment based computer games - is that mostly is tends to come down to motiveless malignity. Korgan is very funny - mostly not my kind of funny, however. Though he has some great moments, especially in ToB. Even of the humorous evil characters, though, I prefer Edwin.
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Date: 2007-01-24 04:35 pm (UTC)Not that I can ever bring myself to do evil things. I just can't do it. And, being a lawful good paladin, I never let anyone evil anywhere near my party. It doesn't feel right. I'm chaotic good this time, so I'm preparing myself for a bit more moral flexibility to my actions.
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Date: 2007-01-24 05:56 pm (UTC)In a heroic fantasy kind of RPG, I think the 'evil' options will always be a bit weak, simply because the genre is geared towards a protagonist who's, well, heroic. Even if they're heroic in the sulking-in-his-tent mode of Achilles. Apparently, 'evil' will work differently in the new (unfortunately still in development)PC RPG from Bioware. On the message boards, they've been talking about the problems of playing an evil character in the BG series and, consequently, how they'll be making adjustments for Dragon Age. I'm getting far too excited about Dragon Age, especially considering that the release date is at least a year away, perhaps two or three.
Anyway, enjoy your game.
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Date: 2007-01-24 07:49 pm (UTC)Re: <b>Go For The Eyes, Boo!</b>
Date: 2007-01-24 08:06 pm (UTC)Re: <b>Go For The Eyes, Boo!</b>
Date: 2007-01-24 09:36 pm (UTC)Not party-based, not fantasy, but another really good RPG full of plot and characters and humour is Fallout. I recommend it. And it has one of the best endings of any game.
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Date: 2007-01-23 11:20 pm (UTC)Ah, Minsc.
I miss BG2. I miss playing computer games, period.
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Date: 2007-01-24 09:24 am (UTC)There is a BG console game, but sadly it's but a pale shadow of the computer game, so I can't recommend it as a substitute, I'm afraid :-(
I have, of course, installed the Sola mod, and will be romancing in that direction ;-)
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Date: 2007-01-24 10:49 am (UTC)And I still live for the day when someone does a Valygar romance mod. *g*
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Date: 2007-01-24 04:38 pm (UTC)<b>Go For The Eyes, Boo!</b>
Date: 2007-01-24 12:38 am (UTC)Then there is BG2 -- I mean, if you can't get behind getting part of your soul back, what can motivate you? Irenicus is such a marvelous villain, Minsc & Boo are so adorabely weird, and Jan is ... well ... turninp-crazed.
Yep, best crpg I ever ran across. Have fun, again! :-)
Re: <b>Go For The Eyes, Boo!</b>
Date: 2007-01-24 09:27 am (UTC)Actually, I have to admit that it's so story-focused that I found it rather daunting and hard to warm to. Your alignment, skills and abilities are entirely based on the things you say and do, so every word you say can have far-reaching consequences for the game - closing the door to certain NPCs joining you, stopping you learning key facts etc. It's hard work!
Re: <b>Go For The Eyes, Boo!</b>
Date: 2007-01-24 05:42 pm (UTC)I was very disappointed with Neverwinter Nights, simply because the "game" was all about the play engine. The story was pretty much yawn-worthy, sadly.
Re: <b>Go For The Eyes, Boo!</b>
Date: 2007-01-24 06:09 pm (UTC)Re: <b>Go For The Eyes, Boo!</b>
Date: 2007-01-24 07:53 pm (UTC)I have played some very good mods multiplayer, though. Still, I greatly prefer BG, since I love the tactical side of the battles - micro-managing 6 people, etc.